Gamification – The Learning Manager Reference Guide

https://www.designingdigitally.com/whitepapers/gamification-learning-manager-reference-guide Gamification involves the use of game elements to engage a learner’s competitive nature in order to obtain a desired objective. It includes the application of typical elements of game playing (e.g., point scoring, competition with others, rules of play) to encourage engagement with a product or service. Using extrinsic motivation, the gamification of learning…

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