The Joan Ganz Cooney Center

Advancing children’s learning in a digital age.

National STEM Video Game Challenge

Presented by the Joan Ganz Cooney Center at Sesame Workshop and E-Line Media, with founding sponsor the Entertainment Software Association (ESA), the STEM Challenge was launched in 2010 as part of the White House’s “Educate to Innovate” campaign. The challenge was designed to motivate interest in science, technology, engineering, and math (STEM) among youth by harnessing their natural passion for playing video games and inspiring them to design games of their own.


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